while (i < n1 && j < n2) {
Real game engines use this pattern (or its 3D cousin, the Octree) for broad-phase collision detection: the quadtree quickly identifies candidate pairs, and a more expensive narrow-phase check tests the actual geometry.
,详情可参考同城约会
Matthew Bradley, an electrical and wiring operative, welcomed the opportunity to highlight the manufacturing work that is going on behind the factory walls as part of the exhibition.
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